
Attacks or abilities against an enemy champion within 0.25s of entering champion combat grant 10 gold and First Strike for 3 seconds, causing you to deal 7% extra damage against champions, and granting 50% (35% for ranged champions) of bonus damage dealt as gold. Cooldown: 25 - 15s
Highest smoothed win rate when this keystone is run.















Lowest win rate despite being picked regularly — potential trap rune.