
Every 4s in combat, your next basic attack on a champion will: • Deal bonus magic damage equal to 3.5% of your max health • Heal you for 1.3% of your max health • Permanently increase your health by 5 Ranged Champions: Damage, healing, and permanent health gained are 40% effective.
Highest smoothed win rate when this keystone is run.















Lowest win rate despite being picked regularly — potential trap rune.