
Gain 120% (60% for ranged champions) Attack Speed and bonus true damage when you attack an enemy champion for up to 3 attacks. No more than 3s can elapse between attacks or this effect will end. Cooldown: 10s. On-Hit Damage: 4 - 20 (+0.08 bonus AD, +0.06 AP) damage. Attack resets increase the attack limit by 1. Allows you to temporarily exceed the Attack Speed limit.
Highest smoothed win rate when this keystone is run.















Lowest win rate despite being picked regularly — potential trap rune.